The 4-Minute Test: Bystander CPR in Rise 360
A short Rise course on the four steps that save a life — then a timed Storyline simulation, embedded as a block, where hesitating costs oxygen.
I'm Gopika Attal. A computer science graduate who spent eleven years in education, then added an MA in psychology and moved into Articulate Storyline. I build workplace learning around the decisions your people actually have to make — with the custom JavaScript, WebGL and AI integrations built in, not bolted on.
Storyline 360Rise 360InteractiveLMS ReadyEvery piece is live in the browser — no sign-up, no sales call first. Some come with a written case study on how they were built.
A short Rise course on the four steps that save a life — then a timed Storyline simulation, embedded as a block, where hesitating costs oxygen.
A man collapses at a soccer game. Point at someone to call 911, keep CPR in rhythm and place the AED pads while his oxygen drains in real time.
A phishing simulation where careless clicking scores zero.
Ninety seconds on recognising and escalating financial-crime concerns.
A context-aware AI assistant embedded directly inside a Storyline course.
A photoreal Earth the learner can spin, zoom and click for exact coordinates — running as WebGL inside Storyline.
Try it yourself
Same workplace situation, same information, two ways of presenting it. Click through both and notice which one makes you think.
A supplier emails you: their bank details have changed, and an invoice due today needs paying to the new account. The email signature and logo look right.
Click each item to reveal the guidance.
End-to-end eLearning solutions designed to engage learners and drive real results.
Convert PPTs, PDFs, webinars, and old training into interactive eLearning.
Build short, decision-based modules for workplace behavior and skill practice.
Create engaging training for policies, new hires, workplace conduct, and processes.
Add simulations, chatbots, JavaScript, WebGL, custom quizzes, and interactive support tools.

About Gopika
Most instructional designers hand a storyboard to a developer. I do both — which means the interaction I design is the interaction that ships, and a technical constraint gets solved rather than negotiated around.
More about me